Horror Horde
A 1–4 player co-op PvE horror-action framework for Unreal Engine. Build multiplayer missions with GAS-powered combat, configurable weapons, enemy AI, spawning, and adaptive encounters.
Build a co-op horror-action experience on solid gameplay foundations.
Co-op combat and mission flow
Horror Horde provides a server-authoritative foundation for one to four players, built around Unreal Engine’s Gameplay Ability System. Create loadouts and weapons, configure interactions, and orchestrate objective-driven missions with extraction, recovery and checkpoint rules.
Enemies, encounters and editor authoring
Configure common and special enemies, boss phases, spawn factories, and an Adaptive Encounter Director. The HHT Hub includes asset creation tools and project validation to make integration and extension more approachable.
Inside Horror Horde
Official screenshots and feature previews supplied with the project. Every frame maintains a widescreen 16:9 ratio.
11 official Horror Horde images from the supplied media archive and cover artwork. Select a thumbnail to view it; open the full image for the original file.
Watch the overview.
Watch official gameplay and a walkthrough of the core Horror Horde systems.
Ready to get into the details?
Browse the documentation by topic, from the first steps to system integration and common questions.
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